When designing a solution usually we need to show some slick and simple pictures showing user interface we plan to implement. This seems to be the only language both developers and customers seem to understand. Or maybe let me rephrase it to be more specific – screenshot has the highest likelihood that its interpretation by… Continue reading Three smart UI prototyping techniques
Good, great and beyond Nearly a hundred years ago Konstantin Eduardovich Tsiolkovsky said his famous words “The Earth is the cradle of mankind, but one cannot stay in the cradle for ever”. It’s easy to get carried away by such statement to think about the final frontier for human race. Imagine all the worlds that… Continue reading Aim high and then aim higher!
I just got a link to a digital edition of NT Insider, paper I used to read during my university studies (it seems pretty hard core stuff now…). Since then I forgot all about IRQs and kernel level debugging, but I remember I always loved “Peter Pontificates”. See “Pros & Cons of Agile SW Development… Continue reading Does Agile really suck?